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Delete  
Method  
Delete the directory (folder) and optionally its sub-directories
DirectoryInfo Class
System.IO NameSpace
CF1.  Procedure Delete ( Recursive : Boolean; ) ;
CF : Methods with this mark are Compact Framework Compatible
Description
If the current Directory exists, it is deleted. The delete will fail if the directory is not empty, unless the Recursive parameter is true, when all sub-directories are deleted first.
Notes
An exception is thrown if the delete is not recursive and sub-directories are found.
Microsoft MSDN Links
System.IO
System.IO.DirectoryInfo
 
 
Creating and deleting a nest of folders
// Full Unit code.
// -------------------------------------------------------------
// Create a new WinForm application, double click the form to
// create an OnLoad event, and then replace the WinForm unit
// with this text.
 
unit WinForm;
 
interface
 
uses
  System.Drawing, System.Collections, System.ComponentModel,
System.Windows.Forms, System.Data;
 
type
  TWinForm = class(System.Windows.Forms.Form)
  \{REGION 'Designer Managed Code'\} // Note that REGION and ENREGION should be prefixed by a dollar sign
  strict private
    ///
    /// Required designer variable.
    ///

    Components: System.ComponentModel.Container;
    ///
    /// Required method for Designer support - do not modify
    /// the contents of this method with the code editor.
    ///

    procedure InitializeComponent;
    procedure TWinForm_Load(sender: System.Object; e: System.EventArgs);
  {ENDREGION}
  strict protected
    ///
    /// Clean up any resources being used.
    ///

    procedure Dispose(Disposing: Boolean); override;
  private
    { Private Declarations }
  public
    constructor Create;
  end;
 
  [assembly: RuntimeRequiredAttribute(TypeOf(TWinForm))]
 
implementation
 
\{REGION 'Windows Form Designer generated code'\}
///
/// Required method for Designer support -- do not modify
/// the contents of this method with the code editor.
///

 
 
procedure TWinForm.InitializeComponent;
begin
  //
  // TWinForm
  //
  Self.AutoScaleBaseSize := System.Drawing.Size.Create(5, 13);
  Self.ClientSize := System.Drawing.Size.Create(292, 266);
  Self.Name := 'TWinForm';
  Self.Text := 'WinForm';
  Include(Self.Load, Self.TWinForm_Load);
end;
{ENDREGION}
 
procedure TWinForm.Dispose(Disposing: Boolean);
begin
  if Disposing then
  begin
    if Components <> nil then
      Components.Dispose();
  end;
  inherited Dispose(Disposing);
end;
 
constructor TWinForm.Create;
begin
  inherited Create;
  //
  // Required for Windows Form Designer support
  //
  InitializeComponent;
  //
  // TODO: Add any constructor code after InitializeComponent call
  //
end;
 
procedure TWinForm.TWinForm_Load(sender: System.Object; e: System.EventArgs);
program Project1;
{$APPTYPE CONSOLE}

uses
  System.IO;

var
  DirInfo   : System.IO.DirectoryInfo;
  Base      : String;
  SubFolder : String;

begin
  Base      := 'C:\Base';
  SubFolder := 'SubFolder';

  // Create a DirectoryInfo object for this Base folder
  DirInfo := System.IO.DirectoryInfo.Create(Base);

  // Create the Base folder
  DirInfo.&Create;

  // And create a sub folder
  DirInfo.CreateSubdirectory(SubFolder);

  if System.IO.Directory.Exists(Base)
  then Console.WriteLine('{0} now exists', Base)
  else Console.WriteLine('{0} does not exist', Base);

  // Now delete this nest of folders
  DirInfo.Delete(true);

  if System.IO.Directory.Exists(Base)
  then Console.WriteLine('{0} still exists', Base)
  else Console.WriteLine('{0} deleted OK', Base);

  Console.Readline;
end.
 
end.
Hide full unit code
  C:\Base now exists
  C:\Base deleted OK
 
 
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