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Returns true if the current UInt32 value matches the Target UInt32 value. Otherwise false.
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| | Notes | If the Target object is null then false is returned.
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| Microsoft MSDN Links |
System
System.UInt32
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| A simple example |
// Full Unit code. // ------------------------------------------------------------- // Create a new WinForm application, double click the form to // create an OnLoad event, and then replace the WinForm unit // with this text. unit WinForm; interface uses System.Drawing, System.Collections, System.ComponentModel, System.Windows.Forms, System.Data; type TWinForm = class(System.Windows.Forms.Form) \{REGION 'Designer Managed Code'\} // Note that REGION and ENREGION should be prefixed by a dollar sign strict private /// /// Required designer variable. /// Components: System.ComponentModel.Container; /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// procedure InitializeComponent; procedure TWinForm_Load(sender: System.Object; e: System.EventArgs); {ENDREGION} strict protected /// /// Clean up any resources being used. /// procedure Dispose(Disposing: Boolean); override; private { Private Declarations } public constructor Create; end; [assembly: RuntimeRequiredAttribute(TypeOf(TWinForm))] implementation \{REGION 'Windows Form Designer generated code'\} /// /// Required method for Designer support -- do not modify /// the contents of this method with the code editor. /// procedure TWinForm.InitializeComponent; begin // // TWinForm // Self.AutoScaleBaseSize := System.Drawing.Size.Create(5, 13); Self.ClientSize := System.Drawing.Size.Create(292, 266); Self.Name := 'TWinForm'; Self.Text := 'WinForm'; Include(Self.Load, Self.TWinForm_Load); end; {ENDREGION} procedure TWinForm.Dispose(Disposing: Boolean); begin if Disposing then begin if Components <> nil then Components.Dispose(); end; inherited Dispose(Disposing); end; constructor TWinForm.Create; begin inherited Create; // // Required for Windows Form Designer support // InitializeComponent; // // TODO: Add any constructor code after InitializeComponent call // end; procedure TWinForm.TWinForm_Load(sender: System.Object; e: System.EventArgs); program Project1;
{$APPTYPE CONSOLE}
var
valueA, valueB : UInt32;
begin
valueA := 23;
valueB := 24;
Console.WriteLine('valueA : {0}', valueA.ToString);
Console.WriteLine('valueB : {0}', valueB.ToString);
if valueA.Equals(TObject(valueB))
then Console.WriteLine('valueA = valueB')
else Console.WriteLine('valueA <> valueB');
if valueA.Equals(TObject(valueA))
then Console.WriteLine('valueA = valueA')
else Console.WriteLine('valueA <> valueA');
Console.ReadLine;
end. end. | | Hide full unit code | valueA : 23
valueB : 24
valueA <> valueB
valueA = valueA
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