| Description |
This is a bit of a confusing method. You specify the new TargetDirectoryPath string as the location for moving the current Directory and its contents.
In basic usage, you give the name of the new Directory to be created. It must be different from the current Directory name, and must not exist.
However, if it does exist, then the current directory is moved with its current name to a subdirectory of this existing directory.
Important : when specifying a relative directory, the new directory is relative to the current directory (as given by System.IO.Directory.GetCurrentDirectory) and not the current object folder location! This is not so obvious to see at first!
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| Microsoft MSDN Links |
System.IO
System.IO.DirectoryInfo
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| A simple example |
// Full Unit code. // ------------------------------------------------------------- // Create a new WinForm application, double click the form to // create an OnLoad event, and then replace the WinForm unit // with this text. unit WinForm; interface uses System.Drawing, System.Collections, System.ComponentModel, System.Windows.Forms, System.Data; type TWinForm = class(System.Windows.Forms.Form) \{REGION 'Designer Managed Code'\} // Note that REGION and ENREGION should be prefixed by a dollar sign strict private /// /// Required designer variable. /// Components: System.ComponentModel.Container; /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// procedure InitializeComponent; procedure TWinForm_Load(sender: System.Object; e: System.EventArgs); {ENDREGION} strict protected /// /// Clean up any resources being used. /// procedure Dispose(Disposing: Boolean); override; private { Private Declarations } public constructor Create; end; [assembly: RuntimeRequiredAttribute(TypeOf(TWinForm))] implementation \{REGION 'Windows Form Designer generated code'\} /// /// Required method for Designer support -- do not modify /// the contents of this method with the code editor. /// procedure TWinForm.InitializeComponent; begin // // TWinForm // Self.AutoScaleBaseSize := System.Drawing.Size.Create(5, 13); Self.ClientSize := System.Drawing.Size.Create(292, 266); Self.Name := 'TWinForm'; Self.Text := 'WinForm'; Include(Self.Load, Self.TWinForm_Load); end; {ENDREGION} procedure TWinForm.Dispose(Disposing: Boolean); begin if Disposing then begin if Components <> nil then Components.Dispose(); end; inherited Dispose(Disposing); end; constructor TWinForm.Create; begin inherited Create; // // Required for Windows Form Designer support // InitializeComponent; // // TODO: Add any constructor code after InitializeComponent call // end; procedure TWinForm.TWinForm_Load(sender: System.Object; e: System.EventArgs); program Project1;
{$APPTYPE CONSOLE}
uses
System.IO;
var
DirInfo : System.IO.DirectoryInfo;
Path : String;
Folders : Array of DirectoryInfo;
SubFolder1 : System.IO.DirectoryInfo;
SubFolder2 : System.IO.DirectoryInfo;
i : Integer;
begin
// Create a base folder
Path := 'C:\Base';
DirInfo := System.IO.DirectoryInfo.Create(Path);
DirInfo.&Create;
// And 2 sub-folders
SubFolder1 := DirInfo.CreateSubdirectory('SubFolder1');
SubFolder2 := DirInfo.CreateSubdirectory('SubFolder2');
// List the folders under C:\Base
Folders := DirInfo.GetDirectories;
Console.WriteLine('Listing C:\Base sub folders :');
Console.WriteLine;
for i := 0 to Length(Folders)-1 do
Console.WriteLine(Folders[i].Name);
// Now move the sub folder to a new name under C:\Base
SubFolder1.MoveTo('C:\Base\NewFolderName');
// List the folders under C:\Base
Folders := DirInfo.GetDirectories;
Console.WriteLine;
Console.WriteLine('SubFolder1 renamed to NewFolder');
Console.WriteLine;
Console.WriteLine('Listing C:\Base sub folders :');
Console.WriteLine;
for i := 0 to Length(Folders)-1 do
Console.WriteLine(Folders[i].Name);
// Delete the base and subfolders
DirInfo.Delete(true);
Console.Readline;
end. end. | | Hide full unit code | Listing C:\Base sub folders :
SubFolder1
SubFolder2
SubFolder1 renamed to NewFolder
Listing C:\Base sub folders :
NewFolderName
SubFolder2
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