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GetDirectories  
Method  
Gets the Directories (folders) in the specified Directory
Directory Class
System.IO NameSpace
CF1.  Function GetDirectories ( PathString : String; ) : Array of String;
CF2.  Function GetDirectories ( PathString:StringPathString : String; Filter : String; ) : Array of String; Static;
CF : Methods with this mark are Compact Framework Compatible
Description
The GetDirectories method returns an array of strings that hold the absolute paths of the sub-directories of the specified PathString. Optionally, this list may be limited by the Filter string.
 
The array size is dynamically set by this method.
 
This filter string may contain valid directory name characters, but may not have consecutive . characters. Use * wildcard to represent a sequence of 0 or more characters, and ? to represent a single character.
Notes
Static methods are not methods of an object - they are simply class functions or procedures available at any time.
Microsoft MSDN Links
System.IO
System.IO.Directory
 
 
An example of the 1st syntax
program Project1;
{$APPTYPE CONSOLE}

uses
  System.IO;

var
  BasePath : String;
  Folders  : Array of String;
  i        : Integer;

begin
  // Create a base folder
  BasePath := 'C:\Base';
  System.IO.Directory.CreateDirectory(BasePath);

  // And some sub-folders
  System.IO.Directory.CreateDirectory(BasePath+'\First');
  System.IO.Directory.CreateDirectory(BasePath+'\Second');
  System.IO.Directory.CreateDirectory(BasePath+'\Third');

  // List the folders under C:\Base
  Folders := System.IO.Directory.GetDirectories(BasePath);

  for i := 0 to Length(Folders)-1 do
    Console.WriteLine(Folders[i]);

  // Now delete this nest of folders
  System.IO.Directory.Delete(BasePath, true);

  Console.Readline;
end.
Show full unit code
  C:\Base\First
  C:\Base\Second
  C:\Base\Third
Example of the second syntax
// Full Unit code.
// -------------------------------------------------------------
// Create a new WinForm application, double click the form to
// create an OnLoad event, and then replace the WinForm unit
// with this text.
 
unit WinForm;
 
interface
 
uses
  System.Drawing, System.Collections, System.ComponentModel,
System.Windows.Forms, System.Data;
 
type
  TWinForm = class(System.Windows.Forms.Form)
  \{REGION 'Designer Managed Code'\} // Note that REGION and ENREGION should be prefixed by a dollar sign
  strict private
    ///
    /// Required designer variable.
    ///

    Components: System.ComponentModel.Container;
    ///
    /// Required method for Designer support - do not modify
    /// the contents of this method with the code editor.
    ///

    procedure InitializeComponent;
    procedure TWinForm_Load(sender: System.Object; e: System.EventArgs);
  {ENDREGION}
  strict protected
    ///
    /// Clean up any resources being used.
    ///

    procedure Dispose(Disposing: Boolean); override;
  private
    { Private Declarations }
  public
    constructor Create;
  end;
 
  [assembly: RuntimeRequiredAttribute(TypeOf(TWinForm))]
 
implementation
 
\{REGION 'Windows Form Designer generated code'\}
///
/// Required method for Designer support -- do not modify
/// the contents of this method with the code editor.
///

 
 
procedure TWinForm.InitializeComponent;
begin
  //
  // TWinForm
  //
  Self.AutoScaleBaseSize := System.Drawing.Size.Create(5, 13);
  Self.ClientSize := System.Drawing.Size.Create(292, 266);
  Self.Name := 'TWinForm';
  Self.Text := 'WinForm';
  Include(Self.Load, Self.TWinForm_Load);
end;
{ENDREGION}
 
procedure TWinForm.Dispose(Disposing: Boolean);
begin
  if Disposing then
  begin
    if Components <> nil then
      Components.Dispose();
  end;
  inherited Dispose(Disposing);
end;
 
constructor TWinForm.Create;
begin
  inherited Create;
  //
  // Required for Windows Form Designer support
  //
  InitializeComponent;
  //
  // TODO: Add any constructor code after InitializeComponent call
  //
end;
 
procedure TWinForm.TWinForm_Load(sender: System.Object; e: System.EventArgs);
program Project1;
{$APPTYPE CONSOLE}

uses
  System.IO;

var
  BasePath : String;
  Folders  : Array of String;
  i        : Integer;

begin
  // Create a base folder
  BasePath := 'C:\Base';
  System.IO.Directory.CreateDirectory(BasePath);

  // And some sub-folders
  System.IO.Directory.CreateDirectory(BasePath+'\First');
  System.IO.Directory.CreateDirectory(BasePath+'\Second');
  System.IO.Directory.CreateDirectory(BasePath+'\Third');

  // List the folders under C:\Base containing with 'r'
  Folders := System.IO.Directory.GetDirectories(BasePath, '*r*');

  for i := 0 to Length(Folders)-1 do
    Console.WriteLine(Folders[i]);

  // Now delete this nest of folders
  System.IO.Directory.Delete(BasePath, true);

  Console.Readline;
end.
 
end.
Hide full unit code
  C:\Base\First
  C:\Base\Third
 
 
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